155 lines
4.8 KiB
C++
155 lines
4.8 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "ppapi/c/pp_errors.h"
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#include "ppapi/cpp/core.h"
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#include "ppapi/cpp/graphics_3d.h"
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#include "ppapi/cpp/graphics_3d_client.h"
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#include "ppapi/cpp/input_event.h"
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#include "ppapi/cpp/instance.h"
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#include "ppapi/cpp/module.h"
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#include "ppapi/cpp/rect.h"
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#include "spinning_cube.h"
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#include "ppapi/lib/gl/gles2/gl2ext_ppapi.h"
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#include "ppapi/utility/completion_callback_factory.h"
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// Use assert as a makeshift CHECK, even in non-debug mode.
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// Since <assert.h> redefines assert on every inclusion (it doesn't use
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// include-guards), make sure this is the last file #include'd in this file.
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#undef NDEBUG
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#include <assert.h>
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#include <stdint.h>
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#include <fstream>
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#include <iostream>
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#include <stdio.h>
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namespace {
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class DemoInstance : public pp::Instance, public pp::Graphics3DClient {
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public:
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DemoInstance(PP_Instance instance);
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virtual ~DemoInstance();
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// pp::Instance implementation (see PPP_Instance).
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virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]);
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virtual void DidChangeView(const pp::Rect& position,
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const pp::Rect& clip);
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virtual bool HandleInputEvent(const pp::InputEvent& event) {
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// TODO(yzshen): Handle input events.
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return true;
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}
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// pp::Graphics3DClient implementation.
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virtual void Graphics3DContextLost();
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private:
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// GL-related functions.
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void InitGL(int32_t result);
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void Paint(int32_t result);
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pp::Size plugin_size_;
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pp::CompletionCallbackFactory<DemoInstance> callback_factory_;
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// Owned data.
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pp::Graphics3D* context_;
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SpinningCube cube_;
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};
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DemoInstance::DemoInstance(PP_Instance instance)
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: pp::Instance(instance),
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pp::Graphics3DClient(this),
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callback_factory_(this),
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context_(NULL) {
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// test file opening
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std::cout << "file reading test...\n";
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std::ifstream infile("/Users/evgeny/test.txt");
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for (std::string line; getline(infile, line); ) {
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std::cout << line << std::endl;
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}
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}
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DemoInstance::~DemoInstance() {
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assert(glTerminatePPAPI());
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delete context_;
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}
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bool DemoInstance::Init(uint32_t /*argc*/,
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const char* /*argn*/[],
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const char* /*argv*/[]) {
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RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE);
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return !!glInitializePPAPI(pp::Module::Get()->get_browser_interface());
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}
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void DemoInstance::DidChangeView(
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const pp::Rect& position, const pp::Rect& /*clip*/) {
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if (position.width() == 0 || position.height() == 0)
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return;
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plugin_size_ = position.size();
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// Initialize graphics.
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InitGL(0);
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}
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void DemoInstance::Graphics3DContextLost() {
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delete context_;
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context_ = NULL;
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pp::CompletionCallback cb = callback_factory_.NewCallback(
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&DemoInstance::InitGL);
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pp::Module::Get()->core()->CallOnMainThread(0, cb, 0);
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}
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void DemoInstance::InitGL(int32_t /*result*/) {
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assert(plugin_size_.width() && plugin_size_.height());
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if (context_) {
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context_->ResizeBuffers(plugin_size_.width(), plugin_size_.height());
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return;
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}
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int32_t context_attributes[] = {
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PP_GRAPHICS3DATTRIB_ALPHA_SIZE, 8,
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PP_GRAPHICS3DATTRIB_BLUE_SIZE, 8,
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PP_GRAPHICS3DATTRIB_GREEN_SIZE, 8,
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PP_GRAPHICS3DATTRIB_RED_SIZE, 8,
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PP_GRAPHICS3DATTRIB_DEPTH_SIZE, 0,
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PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 0,
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PP_GRAPHICS3DATTRIB_SAMPLES, 0,
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PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, 0,
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PP_GRAPHICS3DATTRIB_WIDTH, plugin_size_.width(),
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PP_GRAPHICS3DATTRIB_HEIGHT, plugin_size_.height(),
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PP_GRAPHICS3DATTRIB_NONE,
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};
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context_ = new pp::Graphics3D(this, context_attributes);
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assert(!context_->is_null());
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assert(BindGraphics(*context_));
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glSetCurrentContextPPAPI(context_->pp_resource());
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cube_.Init(plugin_size_.width(), plugin_size_.height());
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Paint(PP_OK);
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}
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void DemoInstance::Paint(int32_t result) {
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if (result != PP_OK || !context_)
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return;
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cube_.UpdateForTimeDelta(0.02f);
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cube_.Draw();
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context_->SwapBuffers(callback_factory_.NewCallback(&DemoInstance::Paint));
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}
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// This object is the global object representing this plugin library as long
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// as it is loaded.
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class DemoModule : public pp::Module {
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public:
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DemoModule() : Module() {}
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virtual ~DemoModule() {}
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virtual pp::Instance* CreateInstance(PP_Instance instance) {
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return new DemoInstance(instance);
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}
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};
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}
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// anonymous namespace
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namespace pp {
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// Factory function for your specialization of the Module object.
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Module* CreateModule() {
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return new DemoModule();
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}
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} // namespace pp
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